13 million managers play Fantasy Premier League. 77% live outside the UK. FPLReward is the AI assistant built for them: captain picks, transfers, chips and fixtures, computed by Volt, our machine-learning model, and explained in plain English.
Just your FPL Manager ID. No account, no password. Takes 30 seconds.
Points, rank and this week's captain call the second you open it, with the fixture behind the pick.
The best move for your squad, the obvious alternatives answered with numbers, and a straight answer on whether to bank it.
Every club's next three, five or eight gameweeks, colour-coded, with a sharper attacking rating and your clubs marked.
Built around one job: helping you make better FPL decisions, faster. Every screen below is the real app, on a real squad.
Every move rated over the next five gameweeks, against your best bench option, not just the player you sell. If the gain is under 2 points, it tells you to bank the transfer.

Your best captain this week, ranked by projected points, with the fixture behind it.

Three, five or eight gameweeks, colour-coded. A separate attacking rating that beat FPL's own difficulty on three held-out seasons, with your clubs marked.

All 15 players on the pitch with next-week projections. If someone on your bench beats a starter, it tells you to swap them for free.

Live standings, your rank movement and achievements, pulled straight from your FPL leagues.

The obvious alternatives, answered with numbers instead of labels: recent form, the next five weeks, his best replacement and what you would gain.
Every suggested buy has started at least 75% of his team's games. No one-week wonders, no injury cover.
Tracks both sets of chips, scans the next five gameweeks for doubles and blanks, and tells you to play or save each one.
A live countdown plus reminders 24, 3 and 1 hour before the deadline, with a checklist: captain set, transfers used, chip decided.
Install it like an app on iPhone or Android, no app store. Light or dark mode. Your ID stays on your device.
Screens show the founder's own team after GW6.
Volt is FPLReward's machine-learning model, trained on seven seasons of Premier League data, blended 50/50 with each player's season-long output, finishing luck taken out. Every recommendation shows the numbers behind it, and every gameweek is graded in public.
No invented accuracy claims. Live grading against real results is under way, and we will publish it once enough gameweeks are in to mean something.
Example output: the founder's team before GW7.
Lagos, Toronto, Nairobi, Sydney, Mumbai. The game went everywhere; the podcasts, spreadsheets and UK-centric tools didn't. And the instincts most managers trade on are weaker than they feel:
top-scoring players of the last three seasons were not in the ten most-owned at the GW1 deadline.
of the time, a like-for-like in-form transfer paid back a 4-point hit. 5,181 pairs, five seasons.
is roughly what the best six-week fixture run is worth per player, compared with the worst. Less than one hit.
From FPLReward's own research, built from official FPL data. Methods in each thread on X.
Enter your FPL Manager ID. Your real squad, budget and leagues load live from FPL. No account, no password.
Captain, transfers, chips and fixtures for the gameweek, each with the numbers and the why in one line.
Act before the deadline with the data on your side. Volt refreshes every day as form, fixtures and injuries shift.
Gameweek previews and recaps on YouTube. The player below always shows the newest full episode.
On X: one FPL question at a time, answered from the official data, with the method shown and the weak spots admitted.
The best £100m team you could have picked before GW1, never changed, no chips: 125 points clear of the leader. Three of its players were in 0.5% of teams.
Read on X → After GW6 · Rank 188 0 transfersOf the top 2,000 managers, only two kept their GW1 squad untouched. 101 million transfers were made by everyone else.
Read on X → Before GW7 · The top 1,000 35% v 11%Bruno Fernandes is in 35% of all teams and 11% of the top 1,000. Five players are in at least 90% of elite squads.
Read on X →Everything is unlocked for everyone during early access. No card, no account.
Want to know when these land? One email per launch, nothing else.
Connect your team and get this gameweek's calls in under a minute.